epic
Filters may affect review visibility.
epic
bounced off the bus wallie, wacky outta nowhere
what project was this updated for? i can't find it. from the comments it seems to be part of a game.
For our game 'Friday Night Funkin'
https://www.newgrounds.com/portal/view/770371
Good platforming level design.
It's generally intuitive to figure out how to traverse around, but at times it can be slow to get a footing, cancelled aiming on collision & too much friction on walls. Interesting platforming using a rotating rigidbody weapon to traverse an odd shaped environment. (I wish there were sparks & clanking when bumping into stuff as it happens often & otherwise seems a bit static, but that's just me).
In the level "look for clues...", the maze of shelves & destroyable barriers to open a pathway with some backtracking was a good touch. Also like the exitways of vents/windows/doors. There's a decent difficulty curve through out allowing the user to get used to the controls before introducing larger levels or new challenges. It was a good break from platforming to have switch-ups in gameplay style such as free-falling or first-person-shooter.
The return to restock ammo mechanic & retry button got me invested in retrying after making mistakes allowing quick progression.
The cutscenes style is effective to paint the context of the story to tie the levels together.
oh maybe you cant minimise
no way
steez
switch hardflip backside 180 or switchflip sex-change?
neat layout to display all entries
Male
Joined on 1/22/22