Good visual vibe until gameplay. It starts too difficult.
Good visual vibe until gameplay. It starts too difficult.
I’m sorry if the game was too difficult. I was planning to add a difficulty system, but I ran out of time for the game jam. Make sure to look forward to future updates—one of them will include a difficulty system!
score - imposible 31.
For a first using flixel this is okay.
I like that you can jump straight into the game or restart quickly. Having a level difficulty is a nice touch.
On easy, the sense of space is open, & there is enough time to avoid obstacles in either direction. I think the difficulty should reach a cap when the player cannot dodge the moment the obstacle is visible.
I think a 'prediction' game mechanic could be more fair. Allowing the user opportunity to make narrowed predictions to save themself.
- limited spawn positions for identifiable danger zones.
- spawn groups for familiar maneuver types (e.g. alternating, targeted, or clustered formation of obstacles).
- pattern sequence for predicting the next group to avoid (i.e. a wave may have a sequence of 5 spawn groups with the first being the same but the last being random).
Simplicity is key.
Thanks for the review! But why 2 stars? Can you tell me what you like and don't like? Your feedback is very important!
didn't read description, wondering why defense halves after turn. not clear what builds up special-attack. i beat 2 bosses & made it to wave 2 where it says 'select a target' but they are off-screen. you can't even expand the canvas in Responsive Design Mode. k-button kills player.
There’s a secret boss you missed chud
wow you can add your own levels
Yeah, and they can even have dialogue too! :D
Good graphics & end screen. I like the swaying motion of the stick. It's hard to avoid other food.
Thanks! I appreciate the criticism, I definitely agree with the difficulty in avoiding foods. If I do an update I'll change the way the foods fall to make it easier and less reliant on chance.
boss fight! i like how the scrreen is busy & the controls are simple
thanks!
Cool concept. The double directional puzzles are tricky.
Thanks!
Fun gameplay. Good achievements, didn't get all. Cool art.
Thanks for playing!
With a bit of perseverance, you can get all the achievements! >:D
And there are more to come for a soon-to-release update! (Along with new content of course.)
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Joined on 1/22/22