Good visual vibe until gameplay. It starts too difficult.
Good visual vibe until gameplay. It starts too difficult.
I’m sorry if the game was too difficult. I was planning to add a difficulty system, but I ran out of time for the game jam. Make sure to look forward to future updates—one of them will include a difficulty system!
didn't read description, wondering why defense halves after turn. not clear what builds up special-attack. i beat 2 bosses & made it to wave 2 where it says 'select a target' but they are off-screen. you can't even expand the canvas in Responsive Design Mode. k-button kills player.
There’s a secret boss you missed chud
wow you can add your own levels
Yeah, and they can even have dialogue too! :D
Good graphics & end screen. I like the swaying motion of the stick. It's hard to avoid other food.
Thanks! I appreciate the criticism, I definitely agree with the difficulty in avoiding foods. If I do an update I'll change the way the foods fall to make it easier and less reliant on chance.
boss fight! i like how the scrreen is busy & the controls are simple
thanks!
Cool concept. The double directional puzzles are tricky.
Thanks!
Fun gameplay. Good achievements, didn't get all. Cool art.
Thanks for playing!
With a bit of perseverance, you can get all the achievements! >:D
And there are more to come for a soon-to-release update! (Along with new content of course.)
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Joined on 1/22/22